| Image courtesy of Columbia Pictures. |
Zach Cregger's "Resident Evil" is a whole lot better than it likely has any right to be. Based on the popular video game, the film is a wild and brief horror movie about a hospital medical courier who finds himself at the center of a nightmare when tasked with delivering a mysterious package in Raccoon City, which has been overrun with monstrous creatures after some sort of outbreak.
There had been a previous series of "Resident Evil" movies that started in 2002 and starred Milla Jovovich. I haven't seen all seven of those films, but the ones I saw were pretty bad. Cregger's film is a gigantic step up in terms of quality.
The director is coming off the success of last year's "Weapons," an ambitious horror saga that was my favorite in the genre in about a decade (since 2015's "It Follows"), so while his latest picture is often a good time, it feels like a much more lightweight effort. Interestingly, as Cregger noted that "Weapons" was inspired to an extent by Paul Thomas Anderson's "Magnolia," it makes sense then that his follow up is something shorter and simpler, considering that Anderson's follow up to his picture was "Punch Drunk Love."
In some reviews of the film, critics have noted that Cregger's film is more successful than any other in recent memory in capturing the vibe and feel of a video game in a movie format. In other words, the movie follows a first-person shooter character (Austin Abrams as Bryan) as he enters dark rooms not knowing what's in there - the film includes a few very effective jump scares, one of which actually made me shout in surprise - and looks for clues or new weapons.
This element of the picture may not resonate with me, as I never played video games much, but the film operates almost simplistically as one tense sequence after the next in which a character wanders into frightening scenarios and then is forced to react to whatever is there. It's effective, albeit slightly redundant as Abrams sees something horrifying and responds with "what the fuck" or something along those lines, over and over again.
In other words, Cregger fans hoping that he would take on something as complex, both thematically and visually, as "Weapons" might be a little disappointed to find him dabbling in franchise filmmaking and delivering something that is relatively straightforward and lacking in complexity.
"Resident Evil" would rank third among the three films by Cregger that I've seen - "Weapons" is the clear favorite, while the unsettling "Barbarian" comes in second - but it's still a good genre effort that displays its director's talents throughout. It's often funny, grotesque, frightening, and stylistically impressive. While I not-so-secretly hope that his next film will be something of greater heft, this will certainly do for now.

